AICF secretary Chauhan, however, said the issue of cheating/foul-play during online games was the biggest roadblock to wider adoption of the digital format. Programs/apps that can rapidly calculate near-perfect moves are often misused during digital tournaments. “If in future this issue could be resolved, then, of course, online things will be preferred. It cuts costs like travelling expenses,' he said. FIDE president Arkady Dvorkovich terms cheating as a 'real plague' for the online game. Measures like multiple camera recording, continuous monitoring and eye-tracking etc., are being tried to counter it.
An industry insider said the online play has also provided a lucrative opportunity for chess talents who are even at IM/GM level. They can pursue their high training cost involving career by playing and winning prize money from such tournaments. But It's not all roses at the moment. The skill-gaming industry including online-chess is in a way threatened,' he said.